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How do people use products, systems and environments?
How can designers influence interaction?
How can we design for sustainable behaviour? -
research interests on the integration of mobile activities (working, learning, playing) in real-world ubiquitous environments.
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note to first slide
The title, Transcendent Interactions, refers to the goal of designing and developing software with the explicit understanding that any given interaction may exist outside the applications and systems produced. People will carry their -
a few weeks ago, while in hospital, Pierre and I were talking about a system to retrieve web document for later browsing - Piere was refering to Richard Richard Stallman’s use of the mail to retrieve documents.
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links for 2008-07-31
July 30, 2008Tags: *****, *****, *****, *****, api, application, apps, architecture, art, blog, code, coding, communication, design, development, email, environment, hack, installation, interactive, mail, mobile, mobility, pattern, performance, pervasive, research, robot, sustainability, tool, urban, web | Comments (0)
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links for 2008-02-28
February 28, 2008-
a quick overview of making your survival software toolkit mobile on a thumbdrive; nice reading and worth the try for those working in various location, without laptops
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add a RSS Feed to your Facebook profile in order to drive more traffic to your blog/website
Tags: application, archiving, blog, diffusion, facebook, gtd, lifehack, mobile, PR, productivity, RSS, storage, traffic, usb, webdev | Comments (0)
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