1. links for 2008-07-02



  2. WHY THE INTERNET IS BAD SOMETIMES



  3. links for 2008-06-04



  4. links for 2008-05-17

    • if you’re interested in the honest craft of website work, almost deliberately old-fashioned ‘classical’ web design – and how to ally this with innovation in magazine publishing – the following should provide a decent account of several of the key d


  5. links for 2008-04-10



  6. links for 2008-04-04



  7. links for 2008-03-18



  8. links for 2008-03-17



  9. Koyaanisqatsi, living technology

    Koyaanisqatsi is a wonderful filmed statement
    on how technology is shaping our world, our lives, our mind…
    koyaanisqatsi_pictures_1-9.png

    Yesterday, I stumbled upon a website of friends of mine ‘Un Peu De Cinema’ (a little bit of movies); I quite liked the way he summarised the movie ‘Bring Me the Head of Alfredo Garcia’ (1974) by Sam Peckinpah (112 min) with all the killing scenes, in a post called Bang Bang. I was left wondering if I could find an excuse to do something similar with a movie I would like: not to break the plot, but just to speak about it.

    picture-22.png

    I finally found an excuse.

    Yesterday evening, we watched ‘Koyaanisqatsi’ – an amazing movie from 1982, directed by Godfrey Reggio, with the music composed by Philipp Glass, and a cinematography by Ron Fricke. This is a one hour twenty minute of beautiful and meaningful images: slow motion and time-lapse sequences, the movie is recording the contemporary state of our planet; with the advance of technology, automation, industrialisation.

    Somehow it made me think to a couple of things:

    1/ the digital pieces produced by ThomasTraum (aka Thomas Eberwein aka half of DigitalClub) with his fascination for particles and volumetrics 3d associated to electronic music. Thomas will be featured on ‘Advanced Beauty’ a massive HD-DVD project initiated and curated by Matt Pyke from Universal Everything.

    thomastraum.png

    2/ ‘Man with a movie camera’ – an experimental 1929 silent documentary film, by Russian director Dziga Vertov; this 1929 movie is sharing some of the cinematographic techniques and the subject with the ‘Koyaanisqatsi’. The crowded urban landscape are definitely reminiscent.

    Interestingly, out of the ordinary situations, we can find beautiful instants: at some point, to illustrate this post, I decided I would take a picture of each and every scene that struck my mind and catch my attention. I would present them the same way as Harry did for his ‘Un Peu De Cinema’ – I ended up with around 70 images. Obviously it was not possible.
    I then decided to select the best of the best, the one I would prefer… a hard choice to make.

    69pictures.png

    First selection left me with 23 pictures. At each selection step, I was reducing the number of images you would see here; finally I was left with the 4 images below which are not supposed to be a summary of the film, but simply some sort of immobile quote of beautiful animated sequence of images.

    picture-6.png

    From Wikipedia, about Koyaanisqatsi: Life out of balance

    The film consists primarily of slow motion and time-lapse photography of cities and natural landscapes across the United States. The visual tone poem contains neither dialogue nor a vocalized narration: its tone is set by the juxtaposition of images and music. In the Hopi language, the word Koyaanisqatsi means ‘life of moral corruption and turmoil, life out of balance’, and the film implies that modern humanity is living in such a way.

    The film is the first in the Qatsi trilogy of films: it is followed by Powaqqatsi (1988) and Naqoyqatsi (2002). The trilogy depicts different aspects of the relationship between humans, nature, and technology. Koyaanisqatsi is the best known of the trilogy and is considered a cult film. However, due to copyright issues, the film was out of print for most of the 1990s.

    picture-17.png

    picture-52.png

    It’s not that we use technology,
    we live technology

    In a short documentary about the film, Essence of Life (included in the 2002 DVD release), Reggio states that the Qatsi films are intended to simply create an experience and that “it is up [to] the viewer to take for herself what it is that [the film] means.” Reggio said in Essence of Life “these films have never been about the effect of technology, of industry on people. It’s been that everyone: politics, education, things of the financial structure, the nation state structure, language, the culture, religion, all of that exists within the host of technology. So it’s not the effect of it’s that everything exists within [technology]. It’s not that we use technology, we live technology. Technology has become as ubiquitous as the air we breathe…”

    picture-56.png



  10. in & out – talk at Camberwell College of Arts

    Speaking about doing things should remain simple – but explaining design while relating it to aesthetical and technical choices can become really complex.
    There was also some ambiguities regarding the fact i’m working mostly in collaboration with various people.

    To reduce the apparent complexity, i used an introduction essentially relying on screenshots:
    - first i decided to have a picture of the 2 other guys (pierre & fritz) from electronest, and a super simplified schema explaining the interaction in between the people i’m working with;
    - then i introduced a short linear serie of works, alternating web and tangible projects, with some keywords and the main idea of the in & out underlying each small presentation.
    The in & out topic/title/keyword of the talk was taken from discussions with Pierre Schmidt. This title was there like an anchor all along the presentation, i was reffering to it almost all the time to explain to students the process of the design+code or even design+code+electronic.
    The in & out has to be understood as broad as possible: having something at the beginning, creating a process or action, and observing the result.

    When you switch a light on, or turn a tap to get a glass of water, you create an action, a process and a result. This is exactly what happens when accessing a dynamic website with a database – you have some unsorted & undesigned content, a script that processes the content and finally a screen with the information organised and designed.
    And that’s also what happens in the webjing projects we did in Bruxels (as one of the many examples): you have a set of data (news paper content parsed from websites + a sonor context made by the dj), a process (an application that listens to the sound’s frequencies) and a visual result: typography displayed and sized depending on some specific rules set up in the proccess.
    Projects can handle various and complex processes, transforming many sets of data.

    The process of design is all about choices and constraints; generating anything is always possible, but the designer’s role (or at least: my understanding of the designer’s role) is to produce meaning out of the raw content. To create an emotionnal interface to the data – this interface can be visual, but can also be an animation, a movement, a sound, …

    Once the introduction was over we started to look at projects more deeply, and more hypertextually – linking elements of projects, explaining the links, the stories and the technicalities.

    These technical complexities are what I was afraid of: loosing the students to the various complicated details that the scope of those projects generate. Apparently, the informal tone and the variation of various projects kept them on track with what i was talking about – nobody left the conference room before the end: good news.